Forest San Filippo
Game Artist & Designer - Shadows & Shells
Wautoma, United States
Summary
I am a game art director and design generalist with 15+ years of experience - shipping 15 commercial titles across PC, console, VR, web and mobile. I am a Unity expert, specializing in highly optimized 3D art and stylized graphics. I love finding creative solutions and being the bridge between art and engineering. I am best known for co-creating Race the Sun - a highly rated game reaching well over 10 million players.
Skills
Art Direction3D ModelingTexturingLightingGraphic DesignVector IllustrationStylized ArtShader DevelopmentVisual EffectsUser Interface DesignUX DesignAsset IntegrationSound Design2D Animation3D AnimationNarrative DesignLevel DesignVideo EditingAsset OptimizationGame Capture
Software proficiency

Unity

Blender

Photoshop

Unreal Engine

Inkscape

Visual Studio

Affinity Designer

Jira

Logic Pro

Affinity Photo

Git

XCode

Subversion

ScreenFlow

Illustrator
Productions
Video Game
Whisker Squadron: Survivor
Year
2025
Role
3D Artist, Lighting, VFX Artist, Capture Artist, Level Design, Narrative Design
Company
- Flippfly
Video Game
WADDLE
Year
2023
Role
3D Artist, VFX Artist
Company
- Field Day Lab
Video Game
Legend Of The Lost Emerald
Year
2022
Role
3D Artist, Level Designer, VFX Artist
Company
- Field Day Lab
Video Game
The Station: Maine
Year
2022
Role
3D Artist, Animator
Company
- Field Day Lab
Video Game
Counties Work: Texas
Year
2020
Role
UX Designer
Company
- Filament Games
Video Game
Evergarden
Year
2018
Role
Art Director, 3D Artist, Level Designer, Puzzle Designer, UI/UX Designer, VFX, Capture Artist, Audio
Company
- Flippfly
Video Game
Absolute Drift: Zen Edition
Year
2016
Role
Capture Artist, Q.A, Marketing Artist
Company
- Flippfly & Funselektor Labs
Video Game
Race The Sun
Year
2013
Role
Art Director, Level Designer, 3D Artist, Composer, UI/UX Designer, VFX Artist
Company
- Flippfly
Experience
Studio Owner at Shadows & Shells
US
As an independent studio owner I have assisted several other studios in shipping 9 commercial games - along with many internal projects. I have developed a reputation for beautiful work that is delivered on-time. I love to create in a team environment and have built excellent working relationships with every client I have served.
Studio Co-Owner at Flippfly
US
June 2010 - December 2019
As a studio co-owner I helped develop and publish 6 highly rated games across PC, mobile, VR, console and web platforms - with one of those games reaching well over 10 million players.