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Racing Game Style Test

I put together this video to demo the style and mood of a (possible) upcoming game. The sequenced was setup and rendered in Unity using the Cinemachine and Timeline features. Everything was done by me (models, VFX, music, etc.) except for the skybox and dust particle textures. I'm really happy with the way it turned out and it seems like the best way to show a doable style right in the engine.

Racing Game Style Test

Stylized Intro

Stylized Intro

Simulated Gameplay

Simulated Gameplay